Original Post
Hi Folks,
I've been around here a while and constantly working on my craft. I'm finally delving into more orchestral style production. I wanted to get some feedback from some of the awesome folks here at gamedev.
http://soundcloud.com/azul1/f2-faroffdanger
I don't have the best tools available. I was planning to get some of the EWQL tools (had to use my money for food and rent..sigh!) but I had to use Logic's samples for this one. What I'm really hoping to understand is what I'm lacking in composition or production. I really am mostly used to mixing and mastering Rock and Electronic music, not orchestral.
Any suggestions? BE BRUTALLY HONEST! I want to keep improving and create a more professional sound. I feel kind of out of my comfort zone on the orchestral stuff, but lots of games want that these days.
I've been around here a while and constantly working on my craft. I'm finally delving into more orchestral style production. I wanted to get some feedback from some of the awesome folks here at gamedev.
http://soundcloud.com/azul1/f2-faroffdanger
I don't have the best tools available. I was planning to get some of the EWQL tools (had to use my money for food and rent..sigh!) but I had to use Logic's samples for this one. What I'm really hoping to understand is what I'm lacking in composition or production. I really am mostly used to mixing and mastering Rock and Electronic music, not orchestral.
Any suggestions? BE BRUTALLY HONEST! I want to keep improving and create a more professional sound. I feel kind of out of my comfort zone on the orchestral stuff, but lots of games want that these days.