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particles in c++ using openGL

Started by vardhireddy May 28, 2012 at 5:39 AM 2 replies 2.4k views
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vardhireddy
vardhireddy
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Hi guys,[/font]

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I want to start a basic particle system in c++ using openGL. I wrote an algorithm for that but I don't understand how to start it.[/font]

The problem I am facing is I can print the positions and velocity updates but I don't know how to show it visually using openGL.

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Any examples to start...[/font]


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I hope you understand...[/font]

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Thanks in advance..[/font]
Kalyan

@Kalyan@
donguow
donguow
Check these out:
1. http://developer.download.nvidia.com/SDK/10/Samples/simple_texture_array.zip
2. http://ogldev.atspace.co.uk/www/tutorial28/tutorial28.html
monachus
monachus
Are you completely new to OpenGL? I would advise to learn "modern" OpenGL programming and most tutorials only teach the old ways. A good reason for learning modern GL is that WebGL and Mobile devices don't support the old way.
This is a great resource: http://arcsynthesis.org/gltut/

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