Original Post
I'm developing an action rpg with some friends. I would like to know the differences and pros/cons of making NPC's dialogue using a file in xml format instead of using a script. I see that script method is often used by game developers for NPC's text, but is it better then a xml file? We've thought that a xml file with tags like [text1] [text2] etc is perfect for NPC's text and also for possible quests to give the player. So what are the differences between this two methods? Is a script suitable for this aim? Thanks