Original Post
I wonder how Unity works in relation to select the "Sphere" and hit her in the scene and create a sphere, where it adds this "class" sphere to a list of objects in the scene? (I believe that the sphere inherits from a class "Object" for example)
and another question is, how the "play" it? after I add a floor and a sphere in the scene, I would like to give to build a play or he manages the game itself and not the "scene editable" which is seen in the Engine Editor.
Do not know if I was very clear, I wrapped myself up to try to mount the doubt
Sorry my poor English
and another question is, how the "play" it? after I add a floor and a sphere in the scene, I would like to give to build a play or he manages the game itself and not the "scene editable" which is seen in the Engine Editor.
Do not know if I was very clear, I wrapped myself up to try to mount the doubt
Sorry my poor English