Original Post
How do you go about animating for a 2d game engine made from scratch?
I am wondering this because Im decently skilled in Flash, however I know that Flash is becoming outdated and not so optimal at making non browser games via actionscript. Do I just make sprites in photoshop to animate each frame? Thats the only solution ive seen and it seems very tedious compared to the more intuitive way of animating in Flash or another program designed specifically for animation. I just dont see how you could capture the fluidness of games like Limbo or Rayman: Origins by making sprites in photoshop.
I am wondering this because Im decently skilled in Flash, however I know that Flash is becoming outdated and not so optimal at making non browser games via actionscript. Do I just make sprites in photoshop to animate each frame? Thats the only solution ive seen and it seems very tedious compared to the more intuitive way of animating in Flash or another program designed specifically for animation. I just dont see how you could capture the fluidness of games like Limbo or Rayman: Origins by making sprites in photoshop.