Original Post
Hi,
I'd like to render lighting effects for an indoor environment, where there are about 20 different light sources
You can roughly imagine it as a cinematographic set -- the subjects to be illuminated are mostly humans.
Currently, I simply model the light as a 9-values vector (by using a spherical harmonics representation).
Do you think it could be an appropriate model, or is it too poor?
I'd like to render lighting effects for an indoor environment, where there are about 20 different light sources
You can roughly imagine it as a cinematographic set -- the subjects to be illuminated are mostly humans.
Currently, I simply model the light as a 9-values vector (by using a spherical harmonics representation).
Do you think it could be an appropriate model, or is it too poor?