Original Post
I'm making a game I'd like to translate in multiple languages. It's in iOS, and I'm using Apple's NSString interface for holding all text displayed to the player in UNICODE encoding. So far, I'm using Arial for all of my text, but it's getting bland over time. I'd like to use some nicer fonts. Are there any good resources for UNICODE fonts?
My primary concern are languages that use totally different character sets such as Japanese, Chinese, Cyrillic, etc. My theory is that I'd end up having to find a language-specific font, then transpose the Japanese characters out of UNICODE values, and into the Japanese UTF-8 (maybe 16-bit?) format since that's what the Japanese font may be stored in... Not sure though.
If I wanted to translate my game into these language, does anyone have any advice on using font for these languages?
My primary concern are languages that use totally different character sets such as Japanese, Chinese, Cyrillic, etc. My theory is that I'd end up having to find a language-specific font, then transpose the Japanese characters out of UNICODE values, and into the Japanese UTF-8 (maybe 16-bit?) format since that's what the Japanese font may be stored in... Not sure though.
If I wanted to translate my game into these language, does anyone have any advice on using font for these languages?