Anyway, I am wanting to create a game save system so that at the end of each "day" turn the game will automatically save your progress and you can quit the game and come back and resume play later. I figure I would have to do this with file i/o or something, but I'm not really sure how to implement it.
First, there are a TON of variables to keep track of. There's the player's entire inventory, all the parameters of the pet, what day it is, money, the player's skills, etc.
Second, I feel like if you create a file and write to it, the player could just open the file and edit it and give themselves lots of money or a very powerful pet.
I tried searching on this forum but "game save" and similar returns pretty much half the topics on the board in the results. Same for search engines just get a bunch of unrelated stuff.
I've never had to create a game save system before so I am kinda lost, especially since it seems like this one will need to keep track of a lot of information.