Original Post
I want to make an OpenGL app that is cross-platform. I thought Im gonna use GLFW.
Since GLFW doesnt support file management I need something else for that, so I thought Im gonna use Boost.
I downloaded Boost but I couldnt compile it ...tutorials are for VisualStudio/Win and Linux and Im using NetBeans and Win.
Maybe its easier than I think thats why I couldn do it:) Can anybody help with that?
+Is GLFW (and Boost) a good choice for what I want? I need to create the GL window(normal/fullscreen), input handling, I need to open files and directories, get the system time .....thats all I think.
Thanks!
Since GLFW doesnt support file management I need something else for that, so I thought Im gonna use Boost.
I downloaded Boost but I couldnt compile it ...tutorials are for VisualStudio/Win and Linux and Im using NetBeans and Win.
Maybe its easier than I think thats why I couldn do it:) Can anybody help with that?
+Is GLFW (and Boost) a good choice for what I want? I need to create the GL window(normal/fullscreen), input handling, I need to open files and directories, get the system time .....thats all I think.
Thanks!