Skip to main content
GameDev.net gamedev.net
🔒 Locked

Animate2D: Now Supports Physics and IK

Started by Animate2D Feb 12, 2013 at 5:21 PM 0 replies 1.8k views
Original Post
Animate2D
Animate2D

There is only so much time in the day so I like to keep it brief. Animate2D now supports Physics and IK handles. Read more on my blog. All new animations will have skirt on and bikini is burned into underlying hips cutout (as it was always).

Works on tablet or phone. And obviously best on high resolution screens with high frame rate.

Physics simulation will bring new dimension to your animations and provide great ideas moving IK handles around and watching things move dynamically:

Screenshot_2013-02-06-13-50-08.png

Here is another screenshot on iPad (not yet released until i do dropbox integration and screen orientation change).

photo-4.PNG

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.