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2D Libs/OpenGL Question

Started by Knockback Mar 19, 2013 at 3:54 AM 0 replies 1.5k views
Original Post
Knockback
Knockback

I was just wondering what would be the best library/set of libraries for 2D game development on Mac, or if it's best to just use OpenGL? I mean, I've hunted the net a lot lately, and all I've come up with is using SFML in conjunction with OpenGL, but SFML isn't exactly the easiest to install for library use.

Something compatible with Xcode 4 could be fantastic. I'd also be happy if someone could point to a OpenGL/GLUT/Something tutorial, aimed for Mac developers.

Thanks! :)

EddieV223
EddieV223

SFML on windows ( i don't use mac ), could, maybe, possibly, ( but not really ) be the most easiest library to use.

From what you said, it sounds like what you want.

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