Game engine editor design

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9 comments, last by assainator 10 years, 9 months ago

Yeah, i'll try then creating Editor with QT ;)

And just to ask, what about communicating between engine and editor via Sockets ? Parse commands to json in editor and send it to engine ?

I've read somewhere about it but can't remember where :/

Probably the Bitsquid engine:

http://bitsquid.blogspot.nl

http://www.bitsquid.se/presentations/benefits-of-a-data-driven-renderer.pdf - page 17

"What? It disintegrated. By definition, it cannot be fixed." - Gru - Dispicable me

"Dude, the world is only limited by your imagination" - Me

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