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"Chunk Engine" - Upcoming Voxel-Based 3D Sandbox Game Engine

Started by Adrian Maggio Oct 9, 2013 at 1:26 AM 0 replies 2.4k views
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Adrian Maggio
Adrian Maggio

Hello all.

Even though nothing is released yet, I wanted to introduce you to my current project, the Chunk Engine.

The Chunk Engine is a voxel-based, isosurface generation, 3D sandbox style game engine. Basically a procedurally-focused, powerhouse world generator. Capabilities include, but are not limited to: rich physical modeling, smooth (isosurface-over-voxel-data) deformable terrain, area-of-influence dynamic asset loading, and a fully customizable resource gathering “economy”.

Stay tuned for more info coming soon!

WEB: www.chunkengine.com

FACEBOOK: The Chunk Engine

TWITTER: @chunkengine

dgreen02
dgreen02
Sounds like cool tech ... Care to share more info ? World max size/resolution ? I assume since it's voxel based you can do overhangs etc that traditional terrain rendering cannot ? I actually have lots of questions, I should probably do some research on this topic, sounds very promising.

Keep up the good work.

- Dan

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