What is going on that makes pixel games not viewed too small ?
Are the pixels enlarged by the artist scaling the images or is the programmer doing something like using a camera to zoom in on the entire map ?
Here's two examples that I want to know. I'm more interested on what went on with Hyper Light Drifter, because it was made using Game Maker.
[attachment=35829:VDSSw.jpg]
[attachment=35830:enter-the-gungeon-5.jpg]