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Strafe : Air Support

Started by ErnieDingo May 31, 2017 at 12:28 PM 23 replies 9.7k views
Original Post
ErnieDingo
ErnieDingo

I've been working on this from scratch on a little game project for the last 11 months.

Strafe : Air Support is inspired from my youth of Raid on Bungling bay on the C64 and the arcade 1942.

This is my first project since the days of the Amiga 1200 and will continue to build on it as I go. Building all the tools also from scratch, I have a dev build I publish every week to my friends on my facebook site - https://www.facebook.com/InsaneSoftware.com.au/

If enough interest, happy to continue to post progress here. Hoping to release for PC and XBox One sometime into the future. Still looking for artist and another Dev to accelerate development.

Screenshots

screenshot_1.png

screenshot_2.png

screenshot_3.jpg

screenshot_4.jpg

Youtube video - April Build - Version 0.39 (since then release builds are up to version 0.51)

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Updated video I added today.

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

New version (0.53) available on Facebook site - Powersup now drop (Armour/Regen/Splitfire), so should be a little more fun. They have to be refined but it adds another gameplay dimension. A few other things added, but will leave that up to yourselves to find :)

Screenshot_best.png

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
Hodgman
Hodgman
Looking good :)
That battleship should make a good "boss fight"
ErnieDingo
ErnieDingo

Looking good :)
That battleship should make a good "boss fight"

I have to tone it down, the number of anti aircraft guns makes it suicide atm.

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
Game Desingers Hub
Game Desingers Hub

Hi, I make indie game reviews on youtube, could I review your game?

-Game Designers Hub

GDH Gameplay on youtube

ErnieDingo
ErnieDingo

At the moment it's a very early demo, rather that I just publish on here. I believe I am more than 12 months from a completed first level (as Im doing this on my own with no assistance.) If I do end up getting some help on this, I will revisit but I don't think its in the best state for review.

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Version 0.56 uploaded tonight with quite a few changes since the last post I made here. Enjoy, feel free to let me know how it runs. Interested to know performance on different machines.

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Version 0.58 is up on the web site, enjoy. Enhanced graphics around water, still alot to do in this space, but the initial work is done.

As usual, link on the facebook site at top post.

screenshot.png

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Version 0.61 is up (been there for a week :)), includes a number of improvements to AI targeting, will be uploading a new version friday with a host of additional changes. Enjoy.

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Version 0.63 is up and contains work on 3d sound. Enjoy.

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Version 0.70 is up on the page.


Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
JoeJ
JoeJ

That's fun :D

My subjective wishlist (all leading to less realism):

More freedom of movement (sharper turn angles, lower and higher min and max speed), because i want to move the joystick beyond its limits all the time. Enemies could stand resist hits to leverage diffulicty.

Larger planes, they appear really small.

Better visibility of planes vs. background (less bright reflection on water, brighter shadows... to reduce background contrast)

Levels with canyon fly through.

Better sense of hight (the plane shadow, does not help due the angles light direction - maybe drwing a dot straight below the planes on the ground)


ErnieDingo
ErnieDingo

I'm adding in special moves to enhance game play. The angle of light is definitely an issue so i will look into adding something under the plane

Shadow contrast i can improve. Make it darker.

Definitely be adding in canyons/mountains to restrict the fly zones.

Lots to do ? definitely be more arcade like.

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
JoeJ
JoeJ
2 hours ago, ErnieDingo said:

Shadow contrast i can improve. Make it darker.

Oh, i meant brighter shadows, not darker, so the background has less contrast. Allthough your shadows are ok as they are - just personal taste really.

But it would be very nice if the water would be more transparent and the under see terrain would shine through where it is not extremely deep. (similar to the cyan gradient around isles you already have.) Maybe some kind of green / cyan / blue noise with a bit of red for corall reefs, and a cool refraction effect coming from waves. I think this could look really yummy and less boring, and it would help with orientation too.

ErnieDingo
ErnieDingo
11 hours ago, JoeJ said:

Oh, i meant brighter shadows, not darker, so the background has less contrast. Allthough your shadows are ok as they are - just personal taste really.

But it would be very nice if the water would be more transparent and the under see terrain would shine through where it is not extremely deep. (similar to the cyan gradient around isles you already have.) Maybe some kind of green / cyan / blue noise with a bit of red for corall reefs, and a cool refraction effect coming from waves. I think this could look really yummy and less boring, and it would help with orientation too.

Still looking through doing this, need an artist to complete it. I do have visions of doing this though. :)

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Version 0.72 is up. Visit the facebook page for the download link as usual!

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

I haven't posted an update in a while, so here goes


Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook
ErnieDingo
ErnieDingo

Version 0.81 is up, lots of changes, mostly to do with camera controls, sound effects, bits of additional content and lots of fixes to enhance the gameplay.

Working also on new maps, new region underway.

Must to do, if you want to have a play, drop on over to the facebook page.

25358398_916098515237476_508806052703971

Indie game developer - Game WIP    Strafe (Working Title) - Currently in need of another developer and modeler/graphic artist (professional & amateur's artists welcome)   Insane Software Facebook

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