Advertisement

Issue with hidden faces

Started by April 06, 2018 12:42 AM
1 comment, last by Awoken 6 years, 8 months ago

I just recently go into Blender. I started doing Add Modifier -> boolean (difference) and chose the mesh I created you can see in the image to see what I did. The issue is I export the .fbx object and import it into Substance Painter and I end up with weird faces across the first set of holes I substracted from main object. Does anyone know what could be the problem?

Blender.png

substance.png

Well, I can tell you what I'd do in this situation.  I'd open the .fbx in notepad and manually adjust it (finding and removing said face) from it.  Sorry, not a great answer, but it may be a misread issue between the two different programs.  

This topic is closed to new replies.

Advertisement