A week ago I had what I thought was a great game idea. Well, I spent the whole week improving my art skills, which, I thought, would be necessary. But now I'm not sure it's such a great idea. Anyway, here's the results of a week's worth of sketching:

You train a dog from zero, teaching it a number of commands, based on some kind of neural network. You then are able to take on "real-world" missions in various fields, such as police, and search and rescue. You get bonuses for your performance in each mission, which allow you to purchase different upgrades.

My primary issue is the appearance of the words "neural network". But if I remove that, I don't really see any gameplay left... I guess I don't see a lot of gameplay, in general, beyond getting the dog to do what you want. Uh, I suppose it's time to stop with scribbling and get to prototyping?
