Hello Forum,
I wrote a little painting software and now i try to mimic the behavior of photoshops "normal mode" blending style.
I did a lot of tests, but i cant find the right blend mode settings/formulas.
Essentially i have a circle object with a shader on it (for smooth borders) which draws onto a RenderTexture.
I think the problem lies in the blend mode and not in the shader.
Since its hard to explain in words i made a little video to show what iam talking about.
Any help is much appreciated!
Thanks! --> Video