The unity is importing the model extrude in opposite direction:

Started by
0 comments, last by Haziq 4 years, 1 month ago

I have create a 3D model in 3ds Max which I have exported in unity by using FBX format. Everything import fine except the wall on which I have applied extrude. The model extrude is importing in opposite direction means the extrude is in reverse direction when importing in unity. Below are the pictures for clarification with the highlight colour in red:
3ds Max:
https://ibb.co/Fb9nk8h
Unity:
https://ibb.co/R9Qgsz0

This topic is closed to new replies.

Advertisement