Feedback on Scene

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0 comments, last by ProtoThis 3 years, 7 months ago

Hello Everyone,

So I am finally making some nice progress on my game. This is going to be an adventure (vr) game. I am going for a low poly look, with simple palet based colors (especially because I am able to create models for this myself and due to hardware limitations).

The game starts with the player heading to a small cabin in the mountains to relax. I would like some feedback on my scene as it feels a bit empty / doesn't feel quite right.

Player start location where hè gets out of the van (which drives away afterward)
The reading why its a bit red (Sunset)
Living room insider the cabin, part of the story telling takes place in the center on the rug (which is why there is no table)
Bathroom where player needs to get stuff from the drawer.

I would like some advice on how to make this scene come to live, do Is need more objecten / detailing, different Colors / different lightning? Any tips / feedback would be great.

(Note: the scene container doors but they arent fully implemented yet so that's why they are not visible)

Kind regards,

ProtoThis

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