There's a lot of talk, and a lot of press, but what's actually working?
- There's the NFT (Non-Fungible Token) crowd. Pay lots of money for things in virtual worlds. See Sandbox, Somnium Space, Decentraland, etc. Few actually play in those worlds; they just trade. Upland took the next step; their world is just a map with stickers.
- Tim Sweeney of Epic Games has been talking up the Metaverse for years, but so far the only thing that came out was a level editor for Fortnite.
- David Baszucki of Roblox has been talking a lot about the Metaverse, too. Roblox is a big, open world system, so they have experience in running a somewaht blocky metaverse.
The previous generation of this idea mostly flopped. High Fidelity, Sansar, Sinespace, Spatial OS - user counts in 2 digits.
So what's going on?