Hello, I would like your help on a subject that I have been trying to learn for a long time.
I have basic c++ knowledge but no knowledge of directx9 at all. The project I was working on was using directx8,
I updated the libraries and source codes to directx9.
Naturally, they didn't do me any good. New Directx9 compatible lightings, new shadows, new filters, new alpha channels etc. I want to use it, but unfortunately I have no information about how they are created, how they are applied and how they should be designed. I couldn't find a clear guide on this either. For example, how can I learn about the usage logic of concepts such as SaveTransform and SetTexture? I would really appreciate if you have examples that you can share with me.
Sorry for the bad english, thanks.