Skip to main content
GameDev.net gamedev.net
🔒 Locked

GameMaker but C# instead of GML

Started by DavidCS Jan 2, 2024 at 9:55 PM 0 replies 5.3k views
Original Post
DavidCS
DavidCS

I made a game engine by myself. It's actually based on GameMaker, but the programming language is C#. I have copied (and actually still doing this, as this project is not finished yet) all of the GML functions and variables to C# (for example, bool PlaceMeeting(double x, double y), void InstanceDestroy(), int ImageIndex { get; set; }) and the project is about to be finished soon.

A video showing the project:

Do you think this is useful? Or you are from those who love GML? Would u use it?

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.