A lot of job postings for a “gameplay programmer” want strong mathematical skills. It is obvious why having more simple mathematical knowledge is important in any programming. However, specifically these postings have linear algebra, matrix and vector math as requirements often times. Why is this important to a gameplay programmer? What real uses will there be for this type of math? What are the most important concepts I should focus on/understand?
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Why does a gameplay programmer need to know math?
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