Hey everyone,
I built a browser tool that generates sets of 6 matching UI sounds (click, hover, success, error, notification, toggle) from a single vibe.
The problem it solves: when you pull UI sounds from different libraries they never feel like they belong together. Different reverb tails, different frequency ranges, different transient character. You end up with Frankenstein audio.
BrandTones generates all 6 sounds from the same synthesis engine with shared base frequency, filter type, and envelope shape, so they sound like a family.
It's 100% client-side Web Audio API synthesis (oscillators, filters, gain envelopes). No AI, no samples, no server calls. You can pick from 6 vibes (retro arcade, soft bell, minimal click, etc.) and tweak 4 parameters.
Output is 16-bit WAV, 44.1kHz, mono. Free, royalty-free, no signup.
Still early so the sound quality is basic, but curious what game devs think. Mostly looking for feedback on whether the coherence approach actually makes a difference vs just grabbing individual sounds.