Hello everyone -
I'm a writer with experience designing board games and have developed a fairly simple puzzler for the Playdate that, try as I may, requires more than I can get out of Pulp.
While I'm not so arrogant as to suggest it's the next Tetris, I do think it would become a very addictive game, well suited for the monochromatic screen and its little crank control design.
Technically, the demands aren't bad - three total sprites, score, single repeating screen where the only changing variable is increased speed.
I also have some solid industry contacts that would make promotion of the finished product a part of the plan.
If it sounds like something you might want to take part in, give a holler.