Original Post
Hey sup everyone. I''m going to create a medium-sized 2D RPG (a bit smaller in scale than, say, Final Fantasy 1) as a good learning project. A while back I used C++ to create a slot machine, tic-tac-toe(with AI), tetris, and a neato horse racing game but since then I''ve forgotten much of the C++ syntax and no longer have it on my computer.
I want to use Java for this game because I am learning it in my college programming courses and it strikes me as much more user-friendly than C++. I also know it can be much slower than C++, and am wondering how much this will factor into my game (think of Final Fantasy 1 in Java, how slow would it be?).
What I have been looking all over for with no luck is:
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1. Any good graphics library for Java. I want to create my own level designer program first, than can place different tiles and use these to create dungeons, etc. Pls dont suggest using such-and-such level designer; I really want to create my own. What library should i get to do it?
2. If speed is an issue: I heard that Sun Microsystems has created fast compilers (is "Just in Time" one?) that should greatly increase the speed of.....? Everything? Just graphics? I don''t really know. Does anyone have some info on these and maybe where I can find one?
Thanks for taking the time to read this post, and for any help you can provide.
P.S - I don''t have any money to spend on software =(