Original Post
I''m using D3D. I want to use the draw primitive sending triangle strips. I don''t have a problem emplementing the api call or conceptualizing the data. However, when dealing with actual models (not just small primitives for testing) it''s much to dificult to setup the strips manually (text editor).
Is there a tool or modeler that helps arrange vertex data into strips?
Is anyone using strips?
If so how do you do it?
Thanks very much.
MaXPoly