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My friends think I'm going to hell for eating pork

Tim Ruswick says his friends think heโ€™s going to hell for eating pork, but the bigger takeaway for developers is that personal beliefs and creative work can still coexist. The message lands as a...

Tim Ruswick 6h ago
News

Steam's Personal Calendar Full Release

Steamworks Development says Steamโ€™s Personal Calendar has officially graduated from Steam Labs and is now a full Steam Store feature. Valve is positioning it as a discovery surface for popular and...

Steamworks Development 7h ago
News

I built a tech demo, not a game

Tim Ruswick says he spent five months building a level editor and physics for a game that never shipped, ending up with a tech demo instead of a playable release. Itโ€™s a familiar trap for indie...

Tim Ruswick 10h ago
News

Next Week on XBOX: New Games for October 26 to 30

XBox Wire details a busy October 26-30 slate on Xbox, with Game Pass and Play Anywhere support on several launches. For devs, the mix spans horror, narrative remasters, cozy cleanup sims, and co-op...

Will Fulton, XBOX Wire Editor 13h ago
News

Good marketing makes your game easy to clone

Tim Ruswick argues that the same hooks that make a game marketable also make it easy to clone, especially now that AI can ingest those selling points and spit out a close imitation. For developers,...

Tim Ruswick 14h ago
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How More Than 40 New Traits Change Your Strategy in Becastled

XBox Wire details how Becastledโ€™s Traits and Some Magic DLC adds more than 40 traits to push players away from one-size-fits-all builds. The update also introduces Mages and Clerics, giving strategy...

john sherwood, 3rd Party Product Specialist Thursday
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3 ways to deal with AI game clones

Tim Ruswick says AI game clones are now a real launch risk, and indies need a plan before they start showing work. The three practical responses are to keep sharing, go dark until release, or move...

Tim Ruswick Thursday
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The Power of PEAK Friendship, Coming to XBOX Today

XBox Wire says PEAK is out today on Xbox Series X|S and Xbox on PC with Xbox Play Anywhere, bringing its co-op climbing chaos to console and PC. The release adds crossplay, all content updates, and...

Danielle Partis, XBOX Wire Editor Thursday
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Shovelware isn't new

Tim Ruswick says shovelware isnโ€™t a new problem in games; the real issue is deceptive marketing and cash-grab tactics. Fake screenshots and misleading store assets can turn any platform into a trust...

Tim Ruswick Thursday
News

Don't let 10 seconds ruin your 8 months

Tim Ruswick says a single mean comment canโ€™t be allowed to outweigh months of game work. The message is simple: ship the thing, finish the game, and donโ€™t hand control of your momentum to a...

Tim Ruswick Wednesday
News

Indies and original IP blew up in 2026

GamesIndustry.biz, citing Sensor Tower data, says indies and original IP surged among 2026โ€™s biggest PC and console launches. Games clearing 500,000 first-month units rose to 76 from 55, while indie...

Lewis Packwood Wednesday
News

I just steal other people's colors

Tim Ruswick says he sidesteps color-picking paralysis by borrowing palettes from art he already likes. For teams without a strong color sense, that can be a fast way to get cohesive results without...

Tim Ruswick Tuesday
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AI will make good games, and that's the problem

Tim Ruswick argues the real AI threat isnโ€™t shovelware, but a flood of genuinely good games made faster and cheaper. That raises the bar for indies and small teams, because AI-assisted competitors...

Tim Ruswick Tuesday