17 years, 1 month ago
Highlights
Community contributions featuredGlad that the source code is readable :) I haven't much time to tidy the sample up, but hopefully it's clear enough.
17 years, 1 month ago
As a part of my Bachelor's Degree work I've developed a soft-body physics library for J2ME. I've optimized it on real-world devices and successfuly released a commercial mo…
17 years, 1 month ago
17 years, 8 months ago
Hi, I'm currently working on a 2D game which takes place mostly on water. The camera is top down and can be zoomed in and out quite a lot. Well, it can't be zoomed in…
17 years, 8 months ago
I am making a jump'n'run game. I already have my own map editor, but it is not very user-friendly, so I would like to try Tile Studio, which could probably be easier use for the…
18 years, 7 months ago
Latest Activity
See all in DiscussionsGlad that the source code is readable :) I haven't much time to tidy the sample up, but hopefully it's …
17 years, 1 month ago
As a part of my Bachelor's Degree work I've developed a soft-body physics library for J2ME. I've optimized it on …
17 years, 1 month ago
Quote:Original post by jdindiahttp://freespace.virgin.net/hugo.elias/graphics/x_water.htmThe ripples are too small, it looks like if you were directly above the water...but thanks for …
17 years, 8 months ago