14 years, 5 months ago
Highlights
Currently I am leaning towards modified version of wuut's suggestion. Basically all the skills are categorised and by training any of the skills under a certain category, pl…
14 years, 5 months ago
14 years, 5 months ago
Hello dear GD community. today I need advice with my level design stuff. I am working on a RPG-Sidescroller where the levels are generated randomly as the player proceeds deeper…
14 years, 6 months ago
hi there. I am still alive. Back from the nearly death bringing you a preview of the RSH MOD. hope someone can remember this one. Ive just got a cool idea that i want to sh…
19 years, 3 months ago
Team name: Digital Recoil mod team Project name: Digital Recoil Project Brief description: We are working since 2 years on this project. Our goals are to enchance the Quake…
19 years, 10 months ago
Latest Activity
See all in DiscussionsCurrently I am leaning towards modified version of wuut's suggestion. Basically all the skills are categorised and by training any …
14 years, 5 months ago
Fueled Gears (2k) Broken Breaks Wheeled Warriors Edit: Driving Steel Edit: Fueled Steel (thats my favourite)
14 years, 5 months ago
My favourite is: learning by doing. Make the skill-levels scalar and raise them by doing the appropriate skill. Like Ulima …
14 years, 6 months ago