10 years, 1 month ago
Highlights
(+1 for fog) greenish haze which progressively covers far buildings also rain, and reflections on wet streets also, add more acid greens look at this unrelated pic…
10 years, 1 month ago
11 years ago
i'd like to set up a scene with lighting similar to what you can see on recent (wii) mario games i'm not referring to the rim/fresnel effect, easily obtainable either wi…
13 years, 9 months ago
hi i have a physical simulation (with ODE) running on a server. the client receives 'physical body updates' every once in a while (say every 1 sec or so). a 'body pack…
19 years, 11 months ago
is the server doing a separate simulation for each client? the article says that the client send a "stream of input" when the server receive a new input, it advance the physics.…
21 years, 6 months ago
Latest Activity
See all in Discussions(+1 for fog) greenish haze which progressively covers far buildings also rain, and reflections on wet streets also, add …
10 years, 1 month ago
really interesting. thanks for sharing. is the full-3d (second video) still in wip?
11 years ago
just tried after Michael's call to arms. just a note: make the "don't click unless ready/click-fraud" thing more visible. like …
11 years, 9 months ago