14 years ago
Highlights
14 years ago
Another idea that could work with regards to the texturing is have vertices have a texture index, and then use that to get the right texture. Then all you need to do is send in…
14 years ago
I have a project with three rendering backends, D3D9, D3D10 and GL2, and currently have a sample project, where I render a texture. I know, groundbreaking stuff I am doing Via D…
14 years ago
I am using DX9/DX10 via SlimDX for a project, and am looking into ways of speeding up loading. One of the slow-downs is loading the effect files. I am currently using Effect.Fro…
14 years, 4 months ago
Hey, I am wondering how modern games render terrain. I am mainly interested in the texturing/rendering, though other terrain related information could be useful. Currently I sen…
14 years, 4 months ago
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See all in DiscussionsAnother idea that could work with regards to the texturing is have vertices have a texture index, and then use …
14 years ago
A long time ago(3ish years) I worked with some friends on a voxel engine. I wasn't directly working with the …
14 years ago
I have a project with three rendering backends, D3D9, D3D10 and GL2, and currently have a sample project, where I …
14 years ago