8 years ago
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Community contributions featuredMaybe have a look at Unity. It's using C#, it's free and takes care about all the rendering stuff and you can concentrate on creating the actual gaming code. There are tons of t…
8 years ago
8 years, 7 months ago
8 years, 7 months ago
26 minutes ago, IonThrust said: float4 world = mul(input.Position, World); float4x4 is the output of a matrix multiplication. At least there should be a warning when compiling t…
8 years, 7 months ago
Mmh that's really strange. I would try to replace this complex model to a simple cube, so it's easier to see and debug. Than maybe try to switch from RH to LH, because default o…
8 years, 7 months ago
Latest Activity
See all in DiscussionsMaybe have a look at Unity. It's using C#, it's free and takes care about all the rendering stuff and …
8 years ago
26 minutes ago, IonThrust said: float4 world = mul(input.Position, World); float4x4 is the output of a matrix multiplication. At least …
8 years, 7 months ago
Mmh that's really strange. I would try to replace this complex model to a simple cube, so it's easier to …
8 years, 7 months ago