15 years, 3 months ago
Highlights
Instead of hardcodeing values in shader, you can also use an 1-dimensional texture with smooth transition from one color to another (yellow - green - brown - gray - white for ex…
15 years, 3 months ago
15 years, 3 months ago
Hello, I'm an young programmer (16 years old) looking for volunteer work. I have 4 years of C++ and algorithmics, 9 months of OpenGL (with GLSL) some experience with DarkBas…
15 years, 3 months ago
Hello, I'm an young programmer (16 years old) looking for volunteer work. I have 4 years of C++ and algorithmics, 9 months of OpenGL (with GLSL) some experience with DarkBas…
15 years, 3 months ago
Hello everybody! I have a dynamic VBO and I need to change all content and also the size EVERY FRAME. In order to rebuild VBO I have to build an vertex array with all data.…
15 years, 3 months ago
Latest Activity
See all in DiscussionsHello, I'm an young programmer (16 years old) looking for volunteer work. I have 4 years of C++ and algorithmics, …
15 years, 3 months ago
Hello, I'm an young programmer (16 years old) looking for volunteer work. I have 4 years of C++ and algorithmics, …
15 years, 3 months ago
Instead of hardcodeing values in shader, you can also use an 1-dimensional texture with smooth transition from one color to …
15 years, 3 months ago