14 years, 9 months ago
Highlights
14 years, 9 months ago
[quote name='EgoDeath' timestamp='1322766098' post='4889521'] [quote name='Serapth' timestamp='1322760950' post='4889473'] Do new…
14 years, 9 months ago
And it seems great. I've been working with XNA for a while now and slowly achieving my goal of creating a terrain LOD algo, and making it look good. But now looking at the U…
14 years, 9 months ago
Im curious to hear people's opinions on how much of a leap it is shifting from xna to directx. I want to get frank de luna's book on x11 when it comes out, but i also va…
14 years, 11 months ago
Ive been trying to find a way to alter a dynamic index buffer at run time, to create my first rudimentary lod. Do i have to clear it first before filling it with new data? I'…
14 years, 11 months ago
Latest Activity
See all in Discussions[quote name='EgoDeath' timestamp='1322766098' post='4889521'] [quote name='Serapth' timestamp='1322760950' post='4889473'] Do new pilots start on an Air
14 years, 9 months ago
[quote name='EgoDeath'] [color="#1c2837"]Is it formulaic, that is, will games using the UDK tend to look the same and feel the …
14 years, 9 months ago
UDK makes things simplier ofc. It's what game engines are for. XNA it's an evolution of DircetX. I myself learned …
14 years, 9 months ago