15ย years, 11ย months ago
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Community contributions featured15ย years, 11ย months ago
I resolved my problem. It turns out I was calling setEGLConfigChooser(false) elsewhere in my code which tells the view to choose a configuration that is as close to 16 bit RGB aโฆ
15ย years, 11ย months ago
I'm working on getting started on Anroid development; however, I'm having a problem with the depth buffer I cannot figure out.picture:code:public void onSurfaceCrโฆ
15ย years, 11ย months ago
I'm developing an ActiveX control that will be used on a large Intranet. I cannot gaurentte that DirectX 9 will be installed on the PC accessing the website hosting thโฆ
19ย years, 10ย months ago
Here is the problem: here is what it looks like up close Any idea what cuases this problem? how can i fix it?
21ย years, 11ย months ago
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See all in DiscussionsI resolved my problem. It turns out I was calling setEGLConfigChooser(false) elsewhere in my code which tells the view to โฆ
15ย years, 11ย months ago
The following code (at the end of the onDrawFrame method) returns 16:int[] depth = new int[10];gl.glGetIntegerv(GL10.GL_DEPTH_BITS, depth, 0);So I'm assuming โฆ
15ย years, 11ย months ago
I'm working on getting started on Anroid development; however, I'm having a problem with the depth buffer I cannot figure โฆ
15ย years, 11ย months ago