11ย years, 6ย months ago
Highlights
Community contributions featured11ย years, 6ย months ago
11ย years, 6ย months ago
I've been looking all over the place for an answer to this question and I'm only getting bits and pieces of the answer. I learned the hard way a long time ago that callingโฆ
11ย years, 6ย months ago
I'm a little confused by the difference between inverting a matrix versus transposing a matrix. I invert my camera matrix to bring objects into camera space, and transpose my teโฆ
17ย years, 8ย months ago
I looked around all over the place to find out how to extract euler angles from a matrix, and I found it. Yippeee right? Nope, I'm dealing with sort of a more unique problem. Apโฆ
18ย years ago
Latest Activity
See all in DiscussionsHa, so much has changed since I last wrote an OpenGL program! Thanks for the clarification and insight into the โฆ
11ย years, 6ย months ago
Never mind, it just sunk in. It doesn't seem like that would be the reasons for being so slow, but โฆ
11ย years, 6ย months ago
I'm a little confused. Is glBindTexture still slow, but not for the reason I thought, and it's been replaced by โฆ
11ย years, 6ย months ago