15ย years, 9ย months ago
Highlights
Community contributions featuredAt this point I'm trying to time the execution of the ComputeShader. Eventually I will have another Compute or Pixel shader running after this initial one that will use theโฆ
15ย years, 9ย months ago
15ย years, 9ย months ago
Hi there,I'm working on a compute shader in DirectX 11. I want to dispatch the compute shader and then wait for it to complete. Under DirectX 10, I could check with IsDataAโฆ
15ย years, 10ย months ago
Hi there,I think I have asked that before but since I have a ticket with Microsoft open and they want me to verify this once more I'll ask once again.I have found limiโฆ
15ย years, 11ย months ago
I am working on a compute shader and I want to do some speed test... I read somewhere that compute shaders are being executed asynchronously and I wonder if that is the casโฆ
16ย years, 3ย months ago
Latest Activity
See all in DiscussionsAt this point I'm trying to time the execution of the ComputeShader. Eventually I will have another Compute or Pixel โฆ
15ย years, 9ย months ago
Adam,I saw that possibility but that means it has to move the data back over the PCIe bus... I don't โฆ
15ย years, 9ย months ago
Still no one with an answer to this???
15ย years, 9ย months ago