15 years, 3 months ago
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But just to be sure... If my first thread, for rendering is using the shaders, but the second thread is updating the uniforms data on the shader at the same time. Do you know wh…
15 years, 3 months ago
Hi, I have a big question. Let say I have two threads. The first is drawing what I need with OpenGL and the second is updating the data for each frame. But if most of the drawin…
15 years, 3 months ago
So I know it's possible to put OpenGL in a Live Wallpaper on Android... I found a piece of code allowing it. But is there a way to use GLSL ? It must be possible... I just n…
15 years, 3 months ago
The title might look a bit weird... sorry about that. What I mean by "fullscreen" is the whole OpenGL surface where you can render your scene. What i want to do is dra…
15 years, 3 months ago
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See all in DiscussionsBut just to be sure... If my first thread, for rendering is using the shaders, but the second thread is …
15 years, 3 months ago
In general -- Any data that's shared between two threads needs special handling. If one thread is writing to data, …
15 years, 3 months ago
Hi, I have a big question. Let say I have two threads. The first is drawing what I need with …
15 years, 3 months ago