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Gamefromscratch
Gamefromscratch Blog
· 5 months, 1 week ago • Mike

Godot 4.7 Dev3 and Dev4 Released

Briefing

The release of Godot 4.7 Dev3 and Dev4 brings exciting new features that aim to improve workflow and performance for developers. Key enhancements include optimizations in rendering and usability improvements that can streamline the development process. This is particularly beneficial for programmers who will appreciate the performance boosts and for designers who can take advantage of the new tools to create more engaging experiences.

As Godot continues to evolve, these updates reflect the community's feedback and the ongoing commitment to open-source development. Developers should take note of these changes, as they could impact project timelines and the overall quality of games built with the engine. Staying updated with these releases is crucial for leveraging the full potential of Godot 4.7.

At a glance
what
Release of Godot 4.7 Dev3 and Dev4
when
Released recently, following Dev1 and Dev2
impact
Enhancements in performance and usability for developers
context
Continues the evolution of the Godot engine in response to community feedback
Signal Positive

Exciting updates that enhance developer experience and performance.

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Story Timeline (2 sources)

April 13, 2026
Gamefromscratch • First Main
Godot 4.7 Dev3 and Dev4 Released
April 14, 2026
Gamefromscratch •
Phaser 4 Released
Story covered over 1 day • First reported by Gamefromscratch