VC fund Vgames launches new $10m Indie Fund
Vgames is putting $10 million behind a new Indie Fund built for premium PC and console projects. Instead of taking equity, the firm is offering project financing in exchange for a share of revenue, a structure that should feel familiar to teams used to publisher-style recoup deals.
The fund is aimed at commercially ambitious games that are not built around free-to-play monetization. Vgames plans to back roughly 10 to 20 studios, with individual checks ranging from $500,000 to $1 million depending on the studio’s needs.
For developers, the practical appeal is control: Vgames says it will not вмешate in product roadmap, creative direction, or go-to-market decisions, and studios keep both independence and IP rights. That makes the fund especially relevant for teams that want outside capital without giving up ownership or diluting founders.
The move also reflects a broader shift in financing for PC and console development. Vgames says exits in that market have been tougher than in mobile, so it is leaning into revenue-share/project-financing structures that better match how many premium studios already work with publishers. For experienced teams, that could mean another viable path to scale without taking on traditional VC terms.
“We’re changing our investment strategy to revenue share/project financing rather than equity.”
- what
- Vgames launched a new $10 million Indie Fund for premium PC and console games.
- who
- Vgames, investor Lior Elovitch, and partner Daniel Mironov are behind the fund.
- when
- The fund was announced now; Vgames was founded in 2020.
- impact
- Studios can get $500,000 to $1 million in project financing while keeping IP and creative control.
More funding options, but terms still depend on revenue performance.
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