Console News
The latest Console coverage curated for game developers.
GamesIndustry.biz reports that European games industry revenue hit €30 billion in 2025, with digital purchases making up 91% of the total. The expanded 16-country survey also shows 123,000 workers across …
Newzoo expects the global games market to hit $213.9 billion in 2026, up 6.1% year over year. Mobile remains the biggest slice at $121.1 billion, while console gets a lift …
GDC Festival of Gaming details how Super Evil Megacorp turned TMNT: Splintered Fate from a mobile-first project into a cross-platform release on PC, Switch, PlayStation, and Xbox. Ian Fielding frames …
Gaming M&A hit $2.3 billion across 54 deals in Q2 2026, the strongest quarter since 2022. Mid-market acquisitions over $100 million did most of the heavy lifting, with PC and …
Xbox's latest moves are landing as a painful reminder that platform strategy can ripple straight into studio planning, staffing, and shipping risk. For developers, the immediate concern is less the …
Graphics and engine teams should watch this closely: Samsung, SK Hynix, and Micron are facing a class action over alleged memory price and supply fixing. If the claims stick, DRAM …
Vgames has launched a $10 million Indie Fund aimed at premium PC and console studios, offering project financing instead of equity. The model targets commercially ambitious games and lets developers …
Global games revenue topped $201.6 billion in 2025, crossing the $200 billion mark for the first time. Mobile accounted for $113.3 billion, while PC hit $43.6 billion and posted its …
Newzoo’s April charts show how hard it is for new releases to break through once live-service habits are entrenched. Tomodachi Life: Living the Dream led console revenue, while Pragmata, Windrose, …
EdCorp is entering the market as a new UK publisher with a fairly broad mandate: it plans to fund, market, and develop original and licensed games for PC and console. …
Crimson Desert’s launch turned Pearl Abyss’s quarter into a huge earnings spike: Q1 operating revenue jumped 419.8% year over year to ₩328.5 billion ($220.6 million). For devs, the notable bit …
UK games studios are increasingly prioritizing PC development, with 46% naming it their main platform. This shift is significant as mobile game development declines, impacting roles across the industry. Console …
The Nex Playground console is projected to sell over 1 million units by 2026, marking a significant shift in how AI is integrated into gaming hardware. This development could reshape …
Marvel 1943: Rise of Hydra faces a second delay, now set to launch beyond early 2026. This extended timeline raises concerns for developers about project management and resource allocation in …
MonoGame 3.8.5 introduces the new Content Builder Project, streamlining asset management and eliminating the need for the separate MGCB-Editor. This update simplifies content delivery across platforms, crucial for developers targeting …
Matali Physics 6.9.5 has been released, enhancing performance and user experience across its core modules. This update includes optimizations for mobile, desktop, TV platforms, and consoles, plus a revamped demo. …