Flame Engine flame_3d-v0.3.1 Released
Flame Engine’s flame_3d-v0.3.1 is a small patch release, but it carries an important compatibility change for anyone shipping with the package. The release now requires Flutter 3.47.0 or newer, which effectively drops support for older Flutter versions in exchange for staying aligned with the current framework API.
The other fix is a direct adaptation to Flutter 3.47, so developers on the latest stable channel should see fewer integration issues when building against flame_3d. In practice, this kind of update usually means fewer version-mismatch headaches, but it also means CI, local dev environments, and any pinned Flutter SDKs need to be checked before upgrading.
Published to pub.dev, the release is aimed at keeping Flame’s 3D package in step with Flutter’s release cadence. If your project depends on flame_3d, the migration step is straightforward: verify your Flutter SDK is at least 3.47.0, then test your 3D scenes and rendering pipeline against the new package version.
- what
- flame_3d v0.3.1 was released with a Flutter 3.47.0 minimum version requirement.
- what
- The package was updated to adapt to Flutter 3.47.
- when
- Published to pub.dev as version 0.3.1.
- impact
- Projects using flame_3d must upgrade to Flutter 3.47.0 or newer before adopting this release.
Compatibility fix with a required SDK bump
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