Update News
The latest Update coverage curated for game developers.
Aseprite v1.3.18.5 is a small patch release focused on one nasty export crash. If a sprite had an active selection, exporting a sprite sheet through File > Export > Export โฆ
Flame Engine v1.38.2 is a small patch release focused on a lifecycle-queue bug fix. The engine now scans the queue without using its iterator in dequeueAdd and dequeueRemove, closing off โฆ
PixiJS v8.20.1 is a small patch release with a few practical fixes for rendering and cleanup. The biggest developer-facing change is a fix for UBO offset preservation in the unsafe-eval โฆ
Aseprite v1.3.18.3 is a small but practical maintenance release with a few workflow and stability fixes. The biggest user-facing addition is a new crosshair option that respects UI scaling, which โฆ
Babylon.js 9.22.2 lands as a small but practical maintenance release with a few notable feature additions. The biggest developer-facing changes are half-float support for Gaussian Splatting PLY data, single-file prefiltered โฆ
Babylon.js 9.22.1 is out as a small patch release focused on Viewer Lite compatibility. The update is narrowly scoped, but it should matter to teams embedding Babylonโs viewer in lightweight โฆ
MonoGame v3.8.5.1 is out, marking a small maintenance release for the cross-platform game framework. The update appears focused on stability and cleanup rather than new features, so teams already on โฆ
Bevy Engine v0.19.1 is out as a patch release, bringing the 0.19 line forward with targeted fixes rather than new headline systems. Developers on 0.19.0 should upgrade to pick up โฆ
Babylon.js 9.20.1 is a patch release focused on stability, WebGPU fixes, and a few useful feature additions. Highlights include GPU particle gradient rebaking, WebGPU pipeline-cache and texture-leak fixes, and new โฆ
Babylon.js 9.20.0 lands with a set of rendering and WebGPU fixes aimed at making XR and texture workflows more reliable. The biggest change is reuse of graphics bindings plus raw โฆ
Babylon.js 9.19.1 is a patch release focused on stability and correctness across rendering, physics, and input. It fixes a Firefox WebGPU validation issue in clustered lighting, a PhysicsCharacterController inertia bug, โฆ
Dear ImGui v1.92.9b is a hotfix release aimed at cleaning up two regressions from 1.92.9, including a bug that could briefly kick Drag/Slider controls into text-edit mode after Ctrl-clicking. It โฆ
Babylon.js 9.19.0 is out with a focused bug fix that restores transitive side-effect registrations in both Core and Loaders. For teams relying on package imports and tree-shaken builds, this should โฆ
Aseprite v1.3.18.1 is a small patch release focused on stability and one export fix. The biggest change is GIF export now writes version 89a when exporting more than one frame, โฆ
Babylon.js 9.17.0 lands as a small but useful maintenance release, with fixes aimed at rendering quality, GUI behavior, and Gaussian Splatting workflows. The biggest practical change is preserving antialiased edges โฆ
Phaser v4.2.1, the Giedi patch released July 9, 2026, focuses on stability and ESM compatibility rather than new features. It fixes stencil rendering bugs, corrects framebuffer stencil clearing, and resolves โฆ