Update News
The latest Update coverage curated for game developers.
Stride (GitHub Releases) has shipped launcher 6.0.4, a small patch focused on Windows uninstall behavior. The launcher now registers a quiet uninstall command, so tools like winget can remove it …
Stride launcher/6.0.2 fixes a self-update bug that could force a full reinstall on slower connections. The launcher now writes the new installer to disk as it downloads, instead of keeping …
Flame Engine’s flame_3d-v0.3.2 is a small patch release that mainly repackages the 3D package for Flutter 3.47.0 compatibility. For teams already on flame_3d, the practical change is straightforward: update to …
Flame Engine’s flame_3d-v0.3.1 tightens its Flutter floor to 3.47.0 and updates the package for Flutter 3.47 compatibility. For teams using Flame’s 3D layer, the main takeaway is simple: older Flutter …
Aseprite v1.3.18.6 is a patch release that fixes a crash when pasting tilemaps and improves copying between layers and sprites. It also corrects Sprite Sheet JSON newline escaping, repairs base64 …
Aseprite v1.3.18.5 is a small patch release focused on one nasty export crash. If a sprite had an active selection, exporting a sprite sheet through File > Export > Export …
Flame Engine v1.38.2 is a small patch release focused on a lifecycle-queue bug fix. The engine now scans the queue without using its iterator in dequeueAdd and dequeueRemove, closing off …
PixiJS v8.20.1 is a small patch release with a few practical fixes for rendering and cleanup. The biggest developer-facing change is a fix for UBO offset preservation in the unsafe-eval …
Aseprite v1.3.18.3 is a small but practical maintenance release with a few workflow and stability fixes. The biggest user-facing addition is a new crosshair option that respects UI scaling, which …
Babylon.js 9.22.2 lands as a small but practical maintenance release with a few notable feature additions. The biggest developer-facing changes are half-float support for Gaussian Splatting PLY data, single-file prefiltered …
Babylon.js 9.22.1 is out as a small patch release focused on Viewer Lite compatibility. The update is narrowly scoped, but it should matter to teams embedding Babylon’s viewer in lightweight …
MonoGame v3.8.5.1 is out, marking a small maintenance release for the cross-platform game framework. The update appears focused on stability and cleanup rather than new features, so teams already on …
Bevy Engine v0.19.1 is out as a patch release, bringing the 0.19 line forward with targeted fixes rather than new headline systems. Developers on 0.19.0 should upgrade to pick up …
Babylon.js 9.20.1 is a patch release focused on stability, WebGPU fixes, and a few useful feature additions. Highlights include GPU particle gradient rebaking, WebGPU pipeline-cache and texture-leak fixes, and new …
Babylon.js 9.20.0 lands with a set of rendering and WebGPU fixes aimed at making XR and texture workflows more reliable. The biggest change is reuse of graphics bindings plus raw …
Babylon.js 9.19.1 is a patch release focused on stability and correctness across rendering, physics, and input. It fixes a Firefox WebGPU validation issue in clustered lighting, a PhysicsCharacterController inertia bug, …
Dear ImGui v1.92.9b is a hotfix release aimed at cleaning up two regressions from 1.92.9, including a bug that could briefly kick Drag/Slider controls into text-edit mode after Ctrl-clicking. It …
Babylon.js 9.19.0 is out with a focused bug fix that restores transitive side-effect registrations in both Core and Loaders. For teams relying on package imports and tree-shaken builds, this should …
Aseprite v1.3.18.1 is a small patch release focused on stability and one export fix. The biggest change is GIF export now writes version 89a when exporting more than one frame, …
Babylon.js 9.17.0 lands as a small but useful maintenance release, with fixes aimed at rendering quality, GUI behavior, and Gaussian Splatting workflows. The biggest practical change is preserving antialiased edges …