Update News
The latest Update coverage curated for game developers.
Babylon.js 9.31.3 adds NativeEngine rendering parity and expands Inspector Lite with transform gizmos plus stats and GPU performance views. For teams using the lighter inspector, that means more in-editor control …
Stride (GitHub Releases) has shipped launcher 6.0.4, a small patch focused on Windows uninstall behavior. The launcher now registers a quiet uninstall command, so tools like winget can remove it …
Stride launcher/6.0.2 fixes a self-update bug that could force a full reinstall on slower connections. The launcher now writes the new installer to disk as it downloads, instead of keeping …
Flame Engine’s flame_3d-v0.3.2 is a small patch release that mainly repackages the 3D package for Flutter 3.47.0 compatibility. For teams already on flame_3d, the practical change is straightforward: update to …
Flame Engine’s flame_3d-v0.3.1 tightens its Flutter floor to 3.47.0 and updates the package for Flutter 3.47 compatibility. For teams using Flame’s 3D layer, the main takeaway is simple: older Flutter …
Aseprite v1.3.18.6 is a patch release that fixes a crash when pasting tilemaps and improves copying between layers and sprites. It also corrects Sprite Sheet JSON newline escaping, repairs base64 …
Aseprite v1.3.18.5 is a small patch release focused on one nasty export crash. If a sprite had an active selection, exporting a sprite sheet through File > Export > Export …
Flame Engine v1.38.2 is a small patch release focused on a lifecycle-queue bug fix. The engine now scans the queue without using its iterator in dequeueAdd and dequeueRemove, closing off …
PixiJS v8.20.1 is a small patch release with a few practical fixes for rendering and cleanup. The biggest developer-facing change is a fix for UBO offset preservation in the unsafe-eval …
Aseprite v1.3.18.3 is a small but practical maintenance release with a few workflow and stability fixes. The biggest user-facing addition is a new crosshair option that respects UI scaling, which …
Babylon.js 9.22.2 lands as a small but practical maintenance release with a few notable feature additions. The biggest developer-facing changes are half-float support for Gaussian Splatting PLY data, single-file prefiltered …
Babylon.js 9.22.1 is out as a small patch release focused on Viewer Lite compatibility. The update is narrowly scoped, but it should matter to teams embedding Babylon’s viewer in lightweight …
MonoGame v3.8.5.1 is out, marking a small maintenance release for the cross-platform game framework. The update appears focused on stability and cleanup rather than new features, so teams already on …
Bevy Engine v0.19.1 is out as a patch release, bringing the 0.19 line forward with targeted fixes rather than new headline systems. Developers on 0.19.0 should upgrade to pick up …
Babylon.js 9.20.1 is a patch release focused on stability, WebGPU fixes, and a few useful feature additions. Highlights include GPU particle gradient rebaking, WebGPU pipeline-cache and texture-leak fixes, and new …
Babylon.js 9.20.0 lands with a set of rendering and WebGPU fixes aimed at making XR and texture workflows more reliable. The biggest change is reuse of graphics bindings plus raw …
Babylon.js 9.19.1 is a patch release focused on stability and correctness across rendering, physics, and input. It fixes a Firefox WebGPU validation issue in clustered lighting, a PhysicsCharacterController inertia bug, …
Dear ImGui v1.92.9b is a hotfix release aimed at cleaning up two regressions from 1.92.9, including a bug that could briefly kick Drag/Slider controls into text-edit mode after Ctrl-clicking. It …
Babylon.js 9.19.0 is out with a focused bug fix that restores transitive side-effect registrations in both Core and Loaders. For teams relying on package imports and tree-shaken builds, this should …
Aseprite v1.3.18.1 is a small patch release focused on stability and one export fix. The biggest change is GIF export now writes version 89a when exporting more than one frame, …