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Defold News

The latest Defold coverage curated for game developers.

Defold Game Jam 2026 starts on Sunday

Defold Game Jam 2026 starts Sunday, September 20, with prizes, partner challenges, and free gifts for participants. The Defold Foundation is also running a free online conference ahead of the …

News PabloTitan21 · 2 days, 21 hours ago
Making YouTube Playables with Defold - Green Train and Playgama interview

Defold says Green Train Studio and Playgama have brought Arrow Cube 3D to YouTube Playables, with a tiny ~3 MB initial build and batched level data to keep launch times …

Official Defold · 2 weeks ago
Defold Summer Newsletter 2026

Defold 1.13.1 lands with new Light components, faster warm builds, and broader engine/editor support, while the summer newsletter also tees up a September game jam and a Defold presence at …

Official Defold · 3 weeks, 6 days ago
Defold release 1.13.1

Defold 1.13.1 lands with first-class lighting for 2D and 3D, plus a much more automation-friendly editor and HTTP API. The update also adds SDL gamepad mappings, faster warm builds, and …

Official Defold · 1 month ago
From tabletop mystery to mobile city - how Soft Boiled Games brought MicroMacro to Defold

Defold spotlights how Soft Boiled Games turned MicroMacro: Downtown Detective into a mobile detective game, then kept pushing it toward Steam. The team preserved the board game's single-city, clue-hunting structure …

Official Defold · 1 month, 3 weeks ago
Defold Newsletter June 2026

Defold’s June 2026 newsletter is mostly a status update, but the practical headline is 1.13.0: morph targets, broader Box2D scripting, Vulkan now default on Android, and new graphics/runtime inspection tools. …

Official Defold · 2 months, 2 weeks ago
Defold in the middle of 2026 - a summary

Defold’s first half of 2026 focused on engine and workflow upgrades for gameplay, 3D, web, and mobile devs. The 1.12 series added late_update(), engine throttling, safer area support, camera/world-screen helpers, …

Official Defold · 2 months, 3 weeks ago
Defold in the middle of 2026 - a summary

Defold’s 2026 H1 releases focused on engine and workflow upgrades for gameplay, 3D, rendering, web, and mobile. The biggest changes land in 1.13.0: new Box2D Lua APIs, Morph Targets for …

Official Defold · 2 months, 4 weeks ago
Defold release 1.13.0

Defold 1.13.0 is a broad engine update with real impact for 3D, physics, and tooling work. The biggest wins are morph targets for glTF models, a much larger Box2D scripting …

Official Defold · 2 months, 4 weeks ago
Best practices when building for the web

Defold is pushing a blunt message for web releases: if players can’t have fun within 10 seconds, they’re likely gone. The guidance centers on fast loads, small builds, clear controls, …

Official Defold · 3 months, 2 weeks ago
Building Mad Skills Motocross 2 for Poki with Defold

Defold and Refold Games rebuilt Mad Skills Motocross 2 from scratch for Poki instead of shipping a stripped-down Unity WebGL port. The web version leans on Lua modules, native C++ …

Official Defold · 3 months, 2 weeks ago
Gaming platform Wavedash partners with Defold

Wavedash has joined the Defold Foundation as a corporate partner, and Defold developers can now use a Wavedash SDK integration. The partnership also funds ongoing work on Defold’s web runtime, …

Official Defold · 3 months, 2 weeks ago
Defold is Now a Full 3D Game Engine

Defold's transition to a full 3D game engine is a game-changer for developers, especially those focused on graphics and design. This update enhances the engine's capabilities, making it a more …

Blog Gamefromscratch · 4 months, 1 week ago
Defold Newsletter May 2026

Defold’s May 2026 newsletter is mostly a practical roundup: a new foundation partner, two upcoming community meetups in Europe, several fresh games and extensions, and a notable engine release. The …

Official Defold · 4 months, 2 weeks ago
Defold release 1.12.4

Defold 1.12.4 introduces significant enhancements, particularly for graphics programmers, with new shader precision options and an increase in texture units per draw. The update also deprecates legacy LiveUpdate APIs, streamlining …

Official Defold · 4 months, 2 weeks ago
Scottish game development studio 8BitSkull partners with Defold

8BitSkull is formalizing a long-running relationship with Defold by becoming a corporate partner, and the practical upside is engine work that should benefit everyone using Defold. The foundation says it …

Official Defold · 4 months, 3 weeks ago
Defold Newsletter April 2026

Defold’s April newsletter is mostly a practical roundup: a new 1.12.3 release, several useful extensions, and a steady stream of web-focused community projects. The biggest day-to-day wins for developers are …

Official Defold · 5 months ago
From Unity to Defold - how Orenji Spark rebuilt Jane's Fashion Studio for Poki

Orenji Spark's transition from Unity to Defold for Jane's Fashion Studio highlights significant performance improvements, reducing build size by 65%. This shift is particularly relevant for developers focusing on web …

Official Defold · 5 months, 2 weeks ago
From Unity to Defold - how Orenji Spark rebuilt Jane's Fashion Studio for Poki

Orenji Spark says rebuilding Jane’s Fashion Studio from Unity to Defold cut the web build by about 65%, which materially improved load times and engagement during Poki soft-launch. For teams …

Official Defold · 5 months, 2 weeks ago
Why did Fingersoft use Defold to bring Hill Climb Racing to Poki?

Fingersoft's use of Defold for Hill Climb Racing Lite on Poki highlights a shift in web game design. The team adapted to modern browser preferences by introducing a skill-focused World …

Official Defold · 6 months, 1 week ago
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