Defold News
The latest Defold coverage curated for game developers.
Defold Game Jam 2026 starts Sunday, September 20, with prizes, partner challenges, and free gifts for participants. The Defold Foundation is also running a free online conference ahead of the …
Defold says Green Train Studio and Playgama have brought Arrow Cube 3D to YouTube Playables, with a tiny ~3 MB initial build and batched level data to keep launch times …
Defold 1.13.1 lands with new Light components, faster warm builds, and broader engine/editor support, while the summer newsletter also tees up a September game jam and a Defold presence at …
Defold 1.13.1 lands with first-class lighting for 2D and 3D, plus a much more automation-friendly editor and HTTP API. The update also adds SDL gamepad mappings, faster warm builds, and …
Defold spotlights how Soft Boiled Games turned MicroMacro: Downtown Detective into a mobile detective game, then kept pushing it toward Steam. The team preserved the board game's single-city, clue-hunting structure …
Defold’s June 2026 newsletter is mostly a status update, but the practical headline is 1.13.0: morph targets, broader Box2D scripting, Vulkan now default on Android, and new graphics/runtime inspection tools. …
Defold’s first half of 2026 focused on engine and workflow upgrades for gameplay, 3D, web, and mobile devs. The 1.12 series added late_update(), engine throttling, safer area support, camera/world-screen helpers, …
Defold’s 2026 H1 releases focused on engine and workflow upgrades for gameplay, 3D, rendering, web, and mobile. The biggest changes land in 1.13.0: new Box2D Lua APIs, Morph Targets for …
Defold 1.13.0 is a broad engine update with real impact for 3D, physics, and tooling work. The biggest wins are morph targets for glTF models, a much larger Box2D scripting …
Defold is pushing a blunt message for web releases: if players can’t have fun within 10 seconds, they’re likely gone. The guidance centers on fast loads, small builds, clear controls, …
Defold and Refold Games rebuilt Mad Skills Motocross 2 from scratch for Poki instead of shipping a stripped-down Unity WebGL port. The web version leans on Lua modules, native C++ …
Wavedash has joined the Defold Foundation as a corporate partner, and Defold developers can now use a Wavedash SDK integration. The partnership also funds ongoing work on Defold’s web runtime, …
Defold's transition to a full 3D game engine is a game-changer for developers, especially those focused on graphics and design. This update enhances the engine's capabilities, making it a more …
Defold’s May 2026 newsletter is mostly a practical roundup: a new foundation partner, two upcoming community meetups in Europe, several fresh games and extensions, and a notable engine release. The …
Defold 1.12.4 introduces significant enhancements, particularly for graphics programmers, with new shader precision options and an increase in texture units per draw. The update also deprecates legacy LiveUpdate APIs, streamlining …
8BitSkull is formalizing a long-running relationship with Defold by becoming a corporate partner, and the practical upside is engine work that should benefit everyone using Defold. The foundation says it …
Defold’s April newsletter is mostly a practical roundup: a new 1.12.3 release, several useful extensions, and a steady stream of web-focused community projects. The biggest day-to-day wins for developers are …
Orenji Spark's transition from Unity to Defold for Jane's Fashion Studio highlights significant performance improvements, reducing build size by 65%. This shift is particularly relevant for developers focusing on web …
Orenji Spark says rebuilding Jane’s Fashion Studio from Unity to Defold cut the web build by about 65%, which materially improved load times and engagement during Poki soft-launch. For teams …
Fingersoft's use of Defold for Hill Climb Racing Lite on Poki highlights a shift in web game design. The team adapted to modern browser preferences by introducing a skill-focused World …