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Discoverability News

The latest Discoverability coverage curated for game developers.

What Indie Game Publishers Really Think clip

GDC Festival of Gaming 2026 says large platforms need indie games to keep their libraries fresh and differentiated. Rebekah Saltsman offers a publisher-side view of why indies matter, with the …

Video GDC Festival of Gaming · 15 hours, 36 minutes ago
Inside Steam's Growth Strategy clip

GDC Festival of Gaming highlights how Steam reviews can shape discovery, and how a small vocal group can skew that signal for everyone else. The clip points developers toward a …

Video GDC Festival of Gaming · 1 week, 6 days ago
Tim Schafer says Double Fine's unique games can be commercial hits if they can find their audience

Tim Schafer says Double Fine’s offbeat games can still be commercial hits, but only when they find the right audience. He also says the studio was not profitable under Xbox, …

News Game Developer · 1 week, 6 days ago
Over 700 games launched on Steam in one week for the first time, though 74% had fewer than 10 reviews

GamesIndustry.biz reports Steam hit a new weekly release high with 720 launches, but most of them barely registered with players. For developers, the headline is less about volume than discoverability: …

News GamesIndustry.biz · 2 weeks, 5 days ago
Your Indie Game Is Probably Too Normal

Payne Robinson argues that too many indie projects play it safe, and that sameness is killing their chances on Steam. The practical takeaway for devs: a strong hook, a stranger …

Video Payne Robinson · 3 weeks, 2 days ago
Matchmaking platform Sail.game launches free tier for devs ahead of Gamescom

Sail.game is waiving its €99 Entry Cruise fee for PC and console developers through August 31 with promo code SAILFREE. Studios that claim the tier during Gamescom get lifetime access …

News GamesIndustry.biz · 1 month ago
Gamescom Dev speaker survey identifies potential impacts of AI on team structure and productivity

Gamescom Dev’s annual speaker survey points to AI reshaping studio structure more than outright replacing staff. Among 100 speakers, 83% expect AI to affect productivity or team makeup, with code …

News GamesIndustry.biz · 1 month, 1 week ago
The industry makes great games, but nobody can find them

Discoverability is now a structural problem, not a marketing nuisance: a Madeira Games Summit workgroup argued that great games are being buried by algorithms, comparables-driven greenlights, and a market that …

News GamesIndustry.biz · 1 month, 2 weeks ago
Five things to avoid when marketing your indie game | Opinion

Indie teams are being urged to treat marketing as part of development, not a launch-day afterthought. With Steam seeing more than 20,000 new releases last year, the advice is to …

News GamesIndustry.biz · 2 months, 3 weeks ago
Epic's Sweeney claims Steam AI labels are "really irresponsible of Valve"

Tim Sweeney is blasting Steam’s AI disclosure labels, calling Valve’s policy “really irresponsible” and a new hurdle for developers. He argues AI is mainly a productivity tool for coding and …

News GamesIndustry.biz · 2 months, 3 weeks ago
Incremental Games Have a Creativity Problem

Incremental games are still viable, but the market is getting crowded with near-identical node busters that content creators are starting to ignore. For developers, the practical takeaway is blunt: if …

Video Payne Robinson · 3 months, 1 week ago
Independent game publications revive bundles in defiance of 'cut-throat competitive market'

Independent game publications are bringing back bundle-style promotions as a practical counter to a brutal market. The pitch is less about discounting and more about mutual support: more visibility for …

News Game Developer · 3 months, 1 week ago
Games made with Unity: May 2026 in review

Unity’s May roundup is less about one headline and more about breadth: early access launches like Paralives and ZERO PARADES landed alongside a long tail of shipped projects across nearly …

Official Unity · 3 months, 3 weeks ago
Valve overhauls tag system on Steam to improve game discoverability

Valve has trimmed Steam’s tag system by 28 labels, added 17 new ones, and renamed or merged others to make discovery cleaner. For developers, the practical win is less tag …

News GamesIndustry.biz · 4 months ago
Update to Store Tags: Additions, Removals, and Edits

Steam changed its official store tag set by adding 17 tags, removing 28, and merging a few others. For developers, the practical takeaway is to review your Tag Wizard now …

Official Steamworks Development · 4 months ago
Why the founder of Kongregate believes that Roblox is its successor

Roblox is trying to do for today’s creators what Kongregate did for Flash-era devs: lower the barrier, grow the audience, and push users toward more ambitious games. Jim Greer says …

News GamesIndustry.biz · 4 months, 1 week ago
"I think people undervalue their own work" – ID@Xbox head Chris Charla on the tricky problem of indie game pricing

Chris Charla, head of ID@Xbox, emphasizes the importance of fair pricing for indie games and the ongoing challenge of discoverability. He notes that developers often undervalue their work, which can …

News GamesIndustry.biz · 6 months, 1 week ago
The death and reincarnation of game discoverability | Opinion

Game discoverability is undergoing significant changes, impacting how developers reach their audiences. With platforms evolving, it's crucial for designers and marketers to adapt strategies to enhance visibility. This shift could …

News GamesIndustry.biz · 8 months ago