Education News
The latest Education coverage curated for game developers.
Mark Cerny and Geoff Keighley have launched Nova Games Foundation, a university-affiliated fellowship program aimed at backing emerging game designers. The initiative plans to award six-figure grants to 20 young …
GamesIndustry.biz reports that Mark Cerny and Geoff Keighley have launched the Nova Games Foundation, a fellowship program backing young designers with $100,000 grants. The initiative is non-equity, keeps IP with …
ACM SIGGRAPH’s SOIREE is bringing computer graphics educators together to swap teaching methods and discuss where CG education is headed. For game teams, that matters because today’s curriculum shapes tomorrow’s …
GDC Festival of Gaming spotlights Austin Wintory on how he approaches his most ambitious scores, from Journey to Sword of the Sea. The composer also discusses producing the annual GDC …
MonoGame has opened early access to its Beginner 3D Tutorial, with the first six chapters live for sponsors. Built around Star Fox 64, it walks through 3D math, cameras, collision, …
Researchers have built Capybara, an AR and AI visual programming environment that lets children create and animate 3D characters in the real world. It combines text-to-3D generation, auto-rigging, body tracking, …
Roblox is bringing its Studio workflow into UK classrooms through a free Digital Schoolhouse programme aimed at teaching children how to build games in class. The package mixes curriculum-aligned workshops, …
The ESA Foundation has awarded 31 university students scholarships worth $5,000 to $10,000 each to help them pursue game development and esports careers. For studios, it’s another sign that the …
More than 20 Unreal Engine training courses are now free, which is a pretty useful drop for teams onboarding new hires or filling skill gaps. The catalog covers UE foundations, …
For newcomers, the biggest change is that getting into game dev is easier than ever, but the sheer number of free and free-to-start engines can make the first step confusing. …
Undergraduate teams are building AI tools for cultural heritage and sustainability through community-based learning, with bilingual representation and stakeholder validation baked into the workflow. The work pushes AIED beyond generic …
UEFN Student Bootcamp is opening applications for a five-day crash course that ends with two weeks to build and ship a Fortnite island. For students, the practical value is less …
ANVIL automates a workflow many teams hand-build today: turning a concept into an analogy, then into a visual screenplay, then into executable manim animation code. The paper says it can …
SIGGRAPH 2026 and 2027 Education Chairs discuss innovative ways to bridge education and industry. They emphasize hands-on learning and networking opportunities that can directly benefit educators and students in game …
Unity has named 10 winners and 3 honorable mentions for its 2026 Humanity grants, splitting a $600,000 prize pool across projects in eight countries. The lineup leans hard into serious …
Mark and Mary Stevens' $200 million donation to USC will significantly enhance AI research, impacting various fields including game development. This investment will bolster interdisciplinary programs, particularly those integrating AI …
Bill Swartout's retirement marks the end of an era in AI and virtual human interaction. His work, particularly with projects like Ada and Grace, has profoundly impacted how visitors engage …
Generative AI is transforming filmmaking education, enabling educators to enhance creativity and efficiency in storytelling. This shift is particularly relevant for artists and designers, as they can leverage AI tools …
The introduction of the Vibe-Check Protocol (VCP) aims to assess the impact of Vibe Coding on software engineering education. This framework evaluates how cognitive offloading with AI affects skill retention …