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Production News

The latest Production coverage curated for game developers.

Bungie is overhauling Marathon from its original extraction shooter vision

Bungie is reworking Marathon beyond its original extraction-shooter pitch after player feedback pushed the team to rethink both the game and its delivery. The studio says the overhaul will affect …

News Game Developer · 5 days, 22 hours ago
53 EASY 3D art styles for game devs

Tim Ruswick has put together 53 approachable 3D art styles aimed at teams that need a readable look without a huge production burden. The lineup ranges from low poly and …

Video Tim Ruswick · 6 days, 3 hours ago
Level-5 CEO admits using generative AI in recent showcase

GamesIndustry.biz reports that Level-5 CEO Akihiro Hino apologized after confirming generative AI was used in a recent digital showcase. The studio says the games themselves are still human-made, but it …

News GamesIndustry.biz · 6 days, 21 hours ago
Sega cancelled its "risky" Super Game project as it "would have to grow enormously to match the scale of the service"

GamesIndustry.biz reports Sega has shelved its Super Game push after deciding the live-service effort was too risky at this stage. The company had pitched the 2021 initiative as an online …

News GamesIndustry.biz · 2 weeks ago
The majority of Doom: The Dark Ages' DLC got made 'in three or four months'

Most of Doom: The Dark Ages' DLC was built in just three or four months, with the team reportedly pushing 60 to 80 hour weeks to ship it. That kind …

News Game Developer · 2 weeks, 5 days ago
GDC Side Quest Clip #1 | Austin Wintory

GDC Festival of Gaming shares a clip of composer Austin Wintory talking through the GDC Developer’s Concert, where even a polished performance can come down to the wire. For teams …

Video GDC Festival of Gaming · 3 weeks, 3 days ago
Rockstar formed a new LA-based team to develop more realistic NPCs for Grand Theft Auto 6

GamesIndustry.biz reports Rockstar has formed a new Los Angeles team to art-direct more realistic NPCs for Grand Theft Auto 6. The studio says GTA 6 will ship with over 600,000 …

News GamesIndustry.biz · 3 weeks, 3 days ago
CD Projekt Red has The Witcher 4 running on all target platforms after Cyberpunk 2077 lesson

CD Projekt Red says The Witcher 4 is already running on every target platform, a notable shift after Cyberpunk 2077’s troubled launch. The studio is treating platform readiness as a …

News Game Developer · 3 weeks, 4 days ago
Rockstar Games 'heartbroken' by Grand Theft Auto 6 leaks

Rockstar Games says it is "heartbroken" after a massive Grand Theft Auto 6 leak exposed early development footage and assets. The studio is now dealing with the fallout from one …

News Game Developer · 3 weeks, 4 days ago
We're finally talking about AI, ft. David 'Rez' Graham and Luke Dicken

AI in games is moving from buzzword to workflow, and this conversation puts the focus on how developers actually use it. David “Rez” Graham and Luke Dicken dig into AI …

News Game Developer · 1 month ago
Three Epic veterans are building an AI-powered game engine to break the industry's doom cycle

Three former Epic developers are building Immens, an AI-first engine aimed at making game tech more extensible and cheaper to ship with smaller teams. The pitch is not prompt-to-game hype, …

News GamesIndustry.biz · 1 month ago
CD Projekt Red has laid off nine Project Sirius developers

CD Projekt Red has laid off nine developers working on Project Sirius, with the cuts split across two locations. Another nine people on the project may be reassigned instead of …

News Game Developer · 1 month, 1 week ago
Developers expect generative AI to impact roles and team sizes in the next three years

A Gamescom Dev Conference survey of 100 speakers found broad hesitation around generative AI, even as many expect it to reshape staffing and job roles within three years. Developers are …

News Game Developer · 1 month, 1 week ago
Report: Crossfire dev That's No Moon lays off 14 staff

That's No Moon has laid off 14 staff, a small but real cut at the studio behind Crossfire. The move lands as the team continues building a high-profile project with …

News Game Developer · 1 month, 1 week ago
August 2026 FREE GameDev Asset Round-Up #2

Epic’s second August Fab giveaway is live, offering three Unreal Engine assets free from August 11 through August 25, 2026. Once claimed, they stay in your library permanently, making this …

Blog Gamefromscratch · 1 month, 1 week ago
What devs need to know about localization, ft. Concha Fernandez Alvarez, Aurelie Perrin, and Guido Di Carlo

Localization is still one of the easiest ways to expand a game’s reach, but it only works when teams treat it as part of production, not a late-stage cleanup task. …

News Game Developer · 1 month, 2 weeks ago
Halo Studios jettisons long-serving contractors after launch of Halo: Campaign Evolved

Halo Studios has let go of a number of long-serving contractors following the launch of Halo: Campaign Evolved. Some of the affected staff had been at the Washington studio for …

News Game Developer · 1 month, 2 weeks ago
Jobs roundup: August 2026 | Three new hires at Yogscast Games

Yogscast Games has added three hires across PR, production, and publishing: Charlotte Willis, Robin Mawhinney, and Charlotte Pang. The move strengthens the UK publisher’s go-to-market and coordination teams, while Roblox …

News GamesIndustry.biz · 1 month, 2 weeks ago
Last Sentinel developer Lightspeed LA conducts layoffs, 80 roles reportedly cut

Lightspeed LA has cut staff as it changes the creative and development direction of Last Sentinel, with Bloomberg reporting about 80 roles eliminated. The Tencent-owned studio says it remains open …

News GamesIndustry.biz · 1 month, 2 weeks ago
If knowledge is power, why are game companies setting it alight?

Game companies are still burning institutional knowledge through layoffs, and the practical cost lands on the teams left behind. When senior staff and specialists disappear, production questions that used to …

News Game Developer · 1 month, 3 weeks ago
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