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Puzzle News

The latest Puzzle coverage curated for game developers.

No More Robots' nine-year journey to releasing its first self-developed IP – "This sounds so naive and stupid, but somehow it's working"

GamesIndustry.biz details No More Robots' pivot from a shelved online shooter to Cruise Control, its first self-developed IP after nine years as a publisher. The small team is betting that …

News GamesIndustry.biz · 2 weeks, 2 days ago
Discover the Secrets Waiting Inside Norček Industries in We Were Here Tomorrow

We Were Here Tomorrow lands on Xbox Series X|S in October with a stronger time-swap twist on the series’ co-op puzzle formula. Players wake inside Norček Industries, where asymmetric puzzles, …

Official XBox Wire · 3 weeks, 3 days ago
From tabletop mystery to mobile city - how Soft Boiled Games brought MicroMacro to Defold

Defold spotlights how Soft Boiled Games turned MicroMacro: Downtown Detective into a mobile detective game, then kept pushing it toward Steam. The team preserved the board game's single-city, clue-hunting structure …

Official Defold · 1 month, 3 weeks ago
Why The Arcade Crew Backed Chivalware: A GameMaker-Built Roguelite With a Puzzle-Game Twist

The Arcade Crew says Chivalware stood out because it mixed roguelite structure with a puzzle-game twist, not just another action pitch. For indie teams, the useful takeaway is how a …

Official GameMaker · 3 months ago
Mind Over Magnet is in Humble Bundle's puzzle pack

A Humble Bundle puzzle pack now includes Mind Over Magnet, which is mainly a visibility and sales bump rather than a dev-facing technical story. For indies, bundles like this can …

Video Game Maker's Toolkit · 4 months ago
Jonathan Blow has spent the past decade designing 1,400 puzzles for you

Jonathan Blow's latest project, Order of the Sinking Star, has ballooned to 1,400 puzzles over nearly a decade of development. This ambitious puzzle game, initially envisioned as a quick proof …

News Ars Technica · 9 months, 2 weeks ago